anim | layer_unlit_anim | |
cur_frame | layer_unlit_anim | |
frame_change_interval | layer_unlit_anim | |
get_cur_frame(float dt) | layer_unlit_anim | [virtual] |
layer_unlit_anim(const list< list< surf_with_name > > &anim, int y_walkbehind, bool visible, float frame_change_interval) | layer_unlit_anim | [inline] |
layer_unlit_before_anim(int y_walkbehind, bool visible) | layer_unlit_before_anim | [inline] |
timer | layer_unlit_anim | |
visible | layer_unlit_before_anim | |
y_walkbehind | layer_unlit_before_anim |