AI_substate_speaking_while_sitting(const list< string > &speech, pt< anim_frame > frame) | AI_substate_speaking_while_sitting | [inline] |
current_phrase | AI_substate_speaking_while_sitting | |
frame | AI_substate_speaking_while_sitting | |
speech | AI_substate_speaking_while_sitting | |
speech_timer | AI_substate_speaking_while_sitting | |
~AI_substate() | AI_substate | [inline, virtual] |