| anim_of_mood | PC | |
| anim_of_norm_still_sit | PC | |
| anim_of_sitting_still_sit | PC | |
| cache | PC | |
| cur_dir | PC | |
| drag_st | PC | |
| loc | PC | |
| obj | PC | |
| open_popups | PC | |
| PC(const map< walk_frame_id, pt< anim_frame > > &walk_frame_when, pt< player_state > state, const map< direction, pt< animation > > &anim_of_norm_still_sit, const map< string, pt< animation > > &anim_of_sitting_still_sit, int_pair pos, float walk_step_horiz, float walk_step_vert, const pt< container > cache, pt< location > loc, pt< phys_obj > obj, direction cur_dir, rgb text_color, anim_of_mood_t anim_of_mood, pt< still_situation > still_situat) | PC | [inline] |
| pos | PC | |
| state | PC | |
| still_situat | PC | |
| text_color | PC | |
| walk_frame_when | PC | |
| walk_step_horiz | PC | |
| walk_step_vert | PC |
1.4.0