anim_of_mood | PC | |
anim_of_norm_still_sit | PC | |
anim_of_sitting_still_sit | PC | |
cache | PC | |
cur_dir | PC | |
drag_st | PC | |
loc | PC | |
obj | PC | |
open_popups | PC | |
PC(const map< walk_frame_id, pt< anim_frame > > &walk_frame_when, pt< player_state > state, const map< direction, pt< animation > > &anim_of_norm_still_sit, const map< string, pt< animation > > &anim_of_sitting_still_sit, int_pair pos, float walk_step_horiz, float walk_step_vert, const pt< container > cache, pt< location > loc, pt< phys_obj > obj, direction cur_dir, rgb text_color, anim_of_mood_t anim_of_mood, pt< still_situation > still_situat) | PC | [inline] |
pos | PC | |
state | PC | |
still_situat | PC | |
text_color | PC | |
walk_frame_when | PC | |
walk_step_horiz | PC | |
walk_step_vert | PC |