AI_substate_waiting_for_person_to_stop_talking(pt< PC > person, pt< anim_frame > frame) | AI_substate_waiting_for_person_to_stop_talking | [inline] |
frame | AI_substate_waiting_for_person_to_stop_talking | |
person | AI_substate_waiting_for_person_to_stop_talking | |
~AI_substate() | AI_substate | [inline, virtual] |